MHMistfall HunterField Guide
Seer

Class database

Seer

Devout followers of the Goddess of Life, Seers channel divine magic through prayer and sacred arts. They skillfully guide the life essence bestowed upon the world to heal the wounded, dispel afflictions, and shelter their allies. In these times of chaos, most Seers hold unwavering faith in the return of the gods, while a few mad heretics harbor resentment toward divine silence, drawing chaotic power from blasphemous acts.

2
weapon families
22
equippable skills
17
class talent branches
56
current talents

Official field tips

These are the class mechanics the game highlights before and during a hunt.

Reverent Seer Technique

The Reverent Seer's shield does not stack; any new shield will replace the existing one.

Reverent Seer Technique

The Reverent Seer can hold Light Strike and Heavy Strike simultaneously to recover Psionic Energy at any time.

Reverent Seer Technique

All of the Reverent Seer's ally-targeting skills feature aim assist. Press Fn to target yourself.

Two Sides of Faith

Forsake the whispers of the Catalyst and embrace the fanatical power of Curse Mana. In the Skills panel, Seers can switch to the melee "Blasphemer" archetype to experience a completely different playstyle of aggressive close-quarters combat and rune bursts.

Current combat paths

Named paths are shown only when they are used by a current skill set or talent branch.

Reverent

Catalyst

13
equippable skills
9
class talent branches

Blasphemer

Mace

9
equippable skills
8
class talent branches

Weapon disciplines and skills

These are the weapon families assigned to this class and the complete set of current skills that require each family.

Catalyst

13 equippable skills

Burst Rune

Unlocks at level 1

Hold to chant, then call down a runic impact on the target area, dealing Magic Damage to all enemies within range and recovering Psionic Energy based on the number of enemies hit. The Burst Rune leaves rune energy on the ground for a period of time. Enemies who come into contact with the rune energy will be marked by the rune. After a delay, the mark will explode, dealing Magic Damage and inflicting stagger. Magic orbs passing through the Reverent's Burst Rune carry its energy, marking enemies they hit. Burst Rune is a Construct.

Punishment Rune

Unlocks at level 1

Hold to chant, then summon a Punishment Rune at the target location, continuously dealing Magic Damage to the enemy with the lowest Health within range. The Punishment Rune prioritizes attacking enemy players and deals more Magic Damage to them. Punishment Rune is a Construct, more durable in trio mode.

Healing Art

Unlocks at level 1

Hold to perform Area Targeting, restoring Health to selected units. Healing Art cannot be used on downed targets and has limited uses per match, with more uses available in trio mode.

Psionic Shield

Unlocks at level 1

Hold to chant and enable Area Targeting. After chanting ends, provide a shield to selected units. Shield value scales with Attack. Psionic Shield cannot be used on downed targets and can store multiple charges.

Wind Surge

Unlocks at level 1

After using the skill, launch a high-pressure cyclone toward the crosshair direction, dealing Magic Damage and knocking back all enemies within range.

Healing Rune

Unlocks at level 3

Hold to chant, then summon a Healing Rune at the target location, recovering Health for all allies within range for a period of time. Limited uses per match, with more uses available in trio mode. Healing Rune is a Construct, more durable in trio mode.

Shelter Rune

Unlocks at level 3

Hold to chant, then summon a Shelter Rune at the target location, providing a shield to all allies within range. For a period of time, the rune also provides a shield at a fixed rate to the ally with the lowest Health within range. Shield value scales with Attack. Shelter Rune is a Construct, more durable in trio mode.

Intimidation Rune

Unlocks at level 4

After using the skill, immediately summon an Intimidation Rune nearby, dealing Magic Damage to all enemies in the area and knocking them back. When the Intimidation Rune is shattered, it deals Magic Damage again to all enemies in the area and knocks them back. Intimidation Rune is a Construct. Summoning Intimidation Runes does not consume Psionic Energy.

Blinding Rune

Unlocks at level 4

Hold to aim and summon a Blinding Rune at the target location. After a short delay, all enemies facing the rune within range have their vision obstructed. The farther enemies are from the Blinding Rune, the shorter the vision obstruction lasts.

Binding Rune

Unlocks at level 5

Hold to aim and summon a Binding Rune at the target location. After a short delay, it establishes connections with all enemies within range. Enemies connected by the Binding Rune are immobilized and cannot jump for a period when breaking free and leaving the area. Each successful binding of a player restores Psionic Energy to the Reverent. Binding Rune is a Construct.

Windwalker Rune

Unlocks at level 7

Hold to chant, then summon a Windwalker Rune at the target location, increasing dodge distance for all allies within range while reducing enemies' dodge distance. Windwalker Rune is a Construct, more durable in trio mode.

Death Ward

Unlocks at level 7

Hold to perform Area Targeting and provide powerful buffs to selected units, granting them Super Armor and preventing death for a period of time. Death Ward cannot be used on downed targets.

Stealth Rune

Unlocks at level 10

Hold to aim and summon a Stealth Rune at the target location, granting Stealth to all allies within range. This Stealth state remains active even when taking damage. Stealth Rune is a Construct, more durable in trio mode.

Innate actions and follow-ups

These named weapon actions are triggered by basic attacks, dodges, resources, or other effects. They are not additional skill-slot choices.

Psionic Orb

Press Light Strike to fire a psionic orb. Both firing and hitting with psionic orbs accelerate Psionic Energy recharge. Hold Light Strike to chant and consume 1 Psionic Energy to fire an enhanced orb. Enhanced orbs have a higher Damage Multiplier, greater Impact, longer Effective Range and Maximum Range.

Rune Summon

Consumes Psionic Energy to summon the currently selected rune at the target location.

Mace

9 equippable skills

Shapeshift

Unlocks at level 1

Transform into a rune, greatly increasing Movement Speed for a period of time.
While in rune form, taking damage does not trigger stagger, and you can use Light Strike to perform Shapebreak.

Thorn Sigil

Unlocks at level 1

Summon a Thorn Sigil that briefly immobilizes enemies in a large area. The thorns remain for a period of time, reducing enemy Movement Speed and dealing Magic Damage.

Rune: Drain

Unlocks at level 1

Attack forward with thorns, dealing Magic Damage to enemies hit and recovering your Health based on the damage dealt while reducing the targets' Attack for a period of time. Hitting an enemy player restores additional Health.

Rune: Corruption

Unlocks at level 1

Dash forward and attack, dealing Magic Damage to enemies hit and reducing the healing they receive for a period of time.

Rune: Ankle Cut

Unlocks at level 3

Strike the ground, dealing Magic Damage with Impact to targets directly hit by the weapon and inflicting Immobilized. Targets in the area not directly hit by the weapon take Magic Damage without Impact and have their Movement Speed reduced.

Impact Sigil

Unlocks at level 4

Summon an Impact Sigil at the target location. After a brief delay, it knocks back and deals Magic Damage to all enemies in its path.

Rune: Sweep

Unlocks at level 5

Unleash a powerful strike forward, dealing Magic Damage to enemies hit.

Paralysis Curse

Unlocks at level 7

Enter a Casting state. While in this state, using Light Strike summons a Paralysis Curse at the target location, dealing Magic Damage to enemies hit and reducing their Movement Speed.
You can use up to 4 Paralysis Curses. If you hit the same target 3 times with Paralysis Curses within a short period, the target will also be stunned.

Rune: Stun

Unlocks at level 8

Leap forward, dealing Magic Damage to enemies hit and inflicting Stunned.

Innate actions and follow-ups

These named weapon actions are triggered by basic attacks, dodges, resources, or other effects. They are not additional skill-slot choices.

Unleash Zeal

Enter Zeal. While in this state, your Attack and Defense are increased.
While in Zeal, Curse Mana no longer recovers automatically.

Current talent constellation

Branches are ordered by their in-game unlock level. Every node below belongs to the current tree; prerequisites and exclusive choices are shown by name.

01Art of Offense and DefenseReverent · Unlocks at level 2 · 4 current talents

Exclusive choice: Reshape / Potent Wounding

Reshape

Maximum ranks: 1
Exclusive choice

If a Shield applied by a Reverent remains undamaged for a period of time, it automatically recovers Shield value. The recovery speed scales with Attack.

Ebb and Flow

Maximum ranks: 1

Requires: Reshape

Hold Light Strike to chant, consuming more Psionic Energy. After hitting an enemy player, it recovers Health for the ally with the lowest Health. Healing scales with Attack.

Potent Wounding

Maximum ranks: 1
Exclusive choice

Hold Light Strike to chant, consuming more Psionic Energy to fire an enhanced orb with a higher Damage Multiplier.

Enhanced Tracking

Maximum ranks: 1

Requires: Potent Wounding

After firing two enhanced orbs, the next enhanced orb will have greatly increased flight speed and tracking effect.

02Zeal EnhancementBlasphemer · Unlocks at level 2 · 6 current talents

Exclusive choice: Inexhaustible / Ferocity

Inexhaustible

Maximum ranks: 1
Exclusive choice

Continuously gain Curse Mana during Zeal.

Obsession

Maximum ranks: 1

Requires: Inexhaustible

Increases the duration of Zeal and boosts Movement Speed.
However, taking damage reduces the duration of Zeal.

Infusion

Maximum ranks: 1

Requires: Obsession

Immediately recovers a large amount of Curse Mana upon entering Zeal.

Ferocity

Maximum ranks: 1
Exclusive choice

Gain Super Armor during Zeal with increased Magic Resistance and Physical Resistance.

Relentless

Maximum ranks: 1

Requires: Ferocity

Dealing damage with a Mace increases the duration of Zeal. The number of times this effect can trigger per Zeal is capped.

Divine Power

Maximum ranks: 1

Requires: Relentless

Attacks during Zeal grant increased Curse Mana.

03Wind Surge EnhancementReverent · Unlocks at level 3 · 3 current talents

Propel

Maximum ranks: 1

Successfully casting Wind Surge increases your Movement Speed for a period of time.

Powerful Wind

Maximum ranks: 1

Increases the knockback distance of Wind Surge.

Opportunist Strike

Maximum ranks: 1

Enemies hit by Wind Surge are Stunned for a period of time if hit again by an enhanced orb within a short period. The more Psionic Energy the enhanced orb consumes, the longer the Stunned effect lasts.

04Shapeshift EnhancementBlasphemer · Unlocks at level 3 · 2 current talents

Keen Edge

Maximum ranks: 1

After using the branch attack Shapebreak from Shapeshift, increases Physical Damage and Magic Damage dealt for a period of time.

Potency

Maximum ranks: 1

Increases the duration and Movement Speed of Shapeshift.

05Blinding Rune EnhancementReverent · Unlocks at level 4 · 2 current talents

Elation

Maximum ranks: 1

After the Blinding Rune causes players to have obstructed vision, it recovers Psionic Energy for the Seer. The more players with obstructed vision, the more Psionic Energy is recovered.

Vision Plunder

Maximum ranks: 1

Enemy players within a certain range of the Blinding Rune have their vision obstructed even if they are not facing it.

06Impact Sigil EnhancementBlasphemer · Unlocks at level 4 · 2 current talents

Internal Injury

Maximum ranks: 1

Impact Sigil reduces the healing received by enemies hit and reduces their Movement Speed.

Mastery

Maximum ranks: 1

Impact Sigil recovers a certain amount of Curse Mana upon hitting enemies.

07Healing Art EnhancementReverent · Unlocks at level 5 · 2 current talents

Deep Healing

Maximum ranks: 1

Healing Art recovers additional Health based on the target's missing Health.

Purify

Maximum ranks: 1

Healing Art removes all debuffs with remaining duration from the target.

08Psionic Shield EnhancementReverent · Unlocks at level 5 · 2 current talents

Quick Chant

Maximum ranks: 1

Reduces the chanting time of Psionic Shield.

Retribution

Maximum ranks: 1

When the shield provided by Psionic Shield is destroyed, replaced, or expires, it refunds charge time for the Psionic Shield skill based on the total damage absorbed during its duration.

09Thorn Sigil EnhancementBlasphemer · Unlocks at level 5 · 2 current talents

Pain Relief

Maximum ranks: 1

Gain Magic Resistance and Physical Resistance while within the range of Thorn Sigil.

Binding

Maximum ranks: 1

When enemy players are within the range of Thorn Sigil, their dodge distance is reduced.

10Counter RuneReverent · Unlocks at level 6 · 4 current talents

Synergy

Maximum ranks: 1

While within the range of your own Punishment Rune, hitting an enemy with your magic orb immediately triggers a follow-up attack from the Punishment Rune. The more Psionic Energy consumed by the magic orb that hits the enemy, the higher the Damage Multiplier of the follow-up attack. Follow-up attacks triggered by enhanced orbs restore Psionic Energy to the Reverent.

Rigidity

Maximum ranks: 1

Enemies become Stunned for a period of time after breaking free and leaving the Binding Rune's range.

Decelerate

Maximum ranks: 1

Enemies knocked back by the Intimidation Rune have reduced Movement Speed for a period of time.

Rune Vulnerability

Maximum ranks: 1

When enemies remain in contact with the Burst Rune for an extended period or enter the rune area multiple times, the attached rune energy increases, causing the explosion to have increased Damage Multiplier.

11Enchantment Enhancement 1Blasphemer · Unlocks at level 6 · 3 current talents

Bloodlust

Maximum ranks: 1

When your Health is below a certain percentage of your Maximum Health, increases the healing of [Rune: Drain].

Cutting Pain

Maximum ranks: 1

[Rune: Sweep] deals partial True Damage.

Deep Corruption

Maximum ranks: 1

Increases the healing reduction effect caused by [Rune: Corruption] and its duration.

12Death Ward EnhancementReverent · Unlocks at level 7 · 2 current talents

Shelter

Maximum ranks: 1

When Death Ward's death prevention effect ends, the target gains a shield. Shield value scales with Attack.

Retention

Maximum ranks: 1

Increases the duration of Super Armor provided by Death Ward.

13Paralysis Curse EnhancementBlasphemer · Unlocks at level 7 · 2 current talents

Extract

Maximum ranks: 1

Paralysis Curse recovers a certain amount of Curse Mana upon hitting enemies.

Electrocution

Maximum ranks: 1

While Paralysis Curse is active, movement speed is no longer reduced, and casting while moving is allowed.

14Path of AsceticismReverent · Unlocks at level 9 · 4 current talents

Sustain

Maximum ranks: 1

The enhanced orb recovers Psionic Energy after landing a critical hit. The more Psionic Energy the enhanced orb consumes, the more Psionic Energy it recovers. If the critical hit strikes a player, it recovers even more Psionic Energy.

Miraculous Healing

Maximum ranks: 1

Increases the healing bonus.

Self-Preservation

Maximum ranks: 1

Gain a shield when performing Breakaway. This effect has a cooldown. Shield value scales with Attack.

Potent Sanctuary

Maximum ranks: 1

Increases shield strength and additionally increases shield strength based on Magic Damage.

15Way of DisciplineBlasphemer · Unlocks at level 9 · 3 current talents

Emergency Aid

Maximum ranks: 1

Gain a certain amount of Curse Mana after using Breakaway.

Battle-fed

Maximum ranks: 1

Immediately gain a large amount of Curse Mana upon killing a player; immediately gain a small amount of Curse Mana upon killing a monster.

Shield Break

Maximum ranks: 1

When attacking enemies with a shield, deals increased damage.

16Guardian RuneReverent · Unlocks at level 11 · 4 current talents

Efficiency

Maximum ranks: 1

Reduces the duration of the Healing Rune but increases the Health recovery rate.

Fortified Guard

Maximum ranks: 1

Increases the shield value provided by the Shelter Rune.

Shelter

Maximum ranks: 1

Stealth persists for a period after leaving the Stealth Rune's area.

Leverage

Maximum ranks: 1

Allied units within the Windwalker Rune's area of effect gain increased dodge energy recovery speed.

17Enchantment Enhancement 2Blasphemer · Unlocks at level 11 · 2 current talents

Fracture

Maximum ranks: 1

Increases the duration of the Movement Speed reduction effect caused by [Rune: Ankle Cut].

Vault

Maximum ranks: 1

Increases the dash distance of [Rune: Stun].

Shared progression branches

These branches are available to every class and are kept separate from the class-specific constellation.

18Woodling ExpertUnlocks at level 10 · 3 current talents

Regular

Maximum ranks: 1

Woodling merchants will offer you a discount during matches.

Woodling Bane

Maximum ranks: 1

Greatly increases damage dealt to Returner Woodlings.

Swift Exit

Maximum ranks: 1

Allows you to learn the spawn location of the Smuggler Woodling and Soul Ferry in advance.

19Way of Gylden HuntUnlocks at level 12 · 4 current talents

Greed is Good

Maximum ranks: 1

Increases Gyldenblod gained.

Monster Hunter

Maximum ranks: 1

Increases damage dealt to monsters but reduces damage dealt to Gyldhunters.

Death Sense

Maximum ranks: 1

Allows you to sense the corpses of other Gyldhunters.

Gyldenmist Tolerance

Maximum ranks: 1

Increases resistance to the Gyldenmist, slowing the rate of Gyldening.

Unmodified class baseline

These are the repeated baseline attributes and resources before equipment and talents. They are not a level-growth table and do not include final combat modifiers.

Reverent

Attack
100
Defense
50
Maximum Health
618
Critical Damage
35.00%
Max Dodge
250
Dodge Recovery Speed
20.00
Max Stagger
120
Stagger Recovery Speed
5.00
Springhorn Charge
3

Blasphemer

Attack
100
Defense
50
Maximum Health
618
Critical Damage
35.00%
Max Dodge
350
Dodge Recovery Speed
20.00
Max Stagger
120
Stagger Recovery Speed
5.00
Springhorn Charge
3

Recommended affixes

The game marks these affixes as recommendations for this class. Their order is preserved; final value still depends on the equipment, affix level, and build around them.

  1. 01Creation
  2. 02Eloquence
  3. 03Seamless
  4. 04Blessing
  5. 05Tenacious
  6. 06Brotherhood
  7. 07Spirit Shield
  8. 08Fervor
  9. 09Fervid
  10. 10Seeker

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