MHMistfall HunterField Guide
Withered Knight

Class database

Withered Knight

These knights wield a greatsword to deal massive damage, or pick up a polearm and shield to maintain balanced offense and defense while supporting their allies. Once the most loyal and powerful Rose Knights of the Church, they were exiled after a grave failure. Tested by suffering, they rose as Withered Knights, upholding justice in the wastelands with the power of holy light.

2
weapon families
11
equippable skills
16
class talent branches
49
current talents

Official field tips

These are the class mechanics the game highlights before and during a hunt.

Knight Technique

The Knight's Light Strikes inflict a Wither state on enemies. Follow up with Heavy Strikes to execute Withered targets and deal additional damage.

Weapon disciplines and skills

These are the weapon families assigned to this class and the complete set of current skills that require each family.

Greatsword

5 equippable skills

Radiant Retribution

Unlocks at level 1

Rapidly swing your greatsword, performing three wide slashes in quick succession. Each attack counts as a Light Strike, and hitting enemies charges your weapon. When fully charged, it applies Judgment to the target. The final strike has a brief Super Armor effect.

Breakthrough Charge

Unlocks at level 1

Can perform a two-stage dash attack. Stage 1: Thrust forward with your sword. During the recovery, press Light Strike or Heavy Strike to perform a branch attack (second stage). Stage 2: Light Strike Branch - Dash in a leftward arc, sweeping enemies. Heavy Strike Branch - Dash in a rightward arc, sweeping enemies.

Parry

Unlocks at level 4

Assume a defensive stance to parry frontal attacks (negating damage), recovering Energy with each successful parry. This stance lasts up to 5s or until you parry 5 attacks, whichever comes first. Shortly after a successful parry, press Light Strike or Heavy Strike to perform different branch attacks: Light Strike is a sweeping strike against enemies in front, while Heavy Strike is a long-distance dash slash. Both branch attacks apply Wither on hit. Parry has a shorter base cooldown in trio mode.

Withering Mark

Unlocks at level 7

Swing your weapon to unleash Judgment energy that attacks enemies, immediately applying Wither to the target.

Thorn Guide

Unlocks at level 10

Shoot thorns forward with your left hand, pulling the first enemy hit toward you. If the target is too large or in a special state (e.g., Super Armor, Blocking), you will instead dash along the thorns toward them.

Innate actions and follow-ups

These named weapon actions are triggered by basic attacks, dodges, resources, or other effects. They are not additional skill-slot choices.

Opportunistic Thrust

After dodging, immediately use Light Strike to branch into a light strike: dash forward slightly while swinging your sword to attack.

Sprinting Slash

After dodging forward, immediately use Heavy Strike to branch into a heavy strike: leap forward while spinning to swing your weapon. After dodging backward, immediately use Heavy Strike to branch into a heavy strike: perform a counterattack while stepping back. Both heavy strike branches can execute enemies affected by Wither.

Pursuit

After any Heavy Strike heavy strike, you can use Light Strike to branch into a light strike: rapidly swing your weapon to perform two slashes.

Polearm and Shield

6 equippable skills

Spear Barrage

Unlocks at level 1

Rapidly thrust your spear forward, following up with a powerful thrust that knocks the enemy down. Successful hits charge your weapon with Judgment energy.

Javelin Thrust

Unlocks at level 1

Hurl your spear forward, immediately applying Wither to the target. Upon impact, rapidly leap to the target and pull out the spear with a sweeping strike to deal damage.

Breaker Shield Bash

Unlocks at level 3

Strikes the back of the shield with a fist to deal damage to targets within a wide frontal area, immediately applying Wither. Possesses a Block property while the shield is raised.

Rainbow Piercer

Unlocks at level 4

Raise your shield and charge forward, followed by a violent spear thrust. You can hold the skill to prolong the forward charge, during which turning capacity is significantly reduced. Possesses a Block property while the shield is raised. Successful hits charge your weapon with Judgment energy.

Sacred Bulwark

Unlocks at level 7

Infuse the shield with sacred energy to erect a massive energy barrier, during which you cannot move or turn. This barrier completely blocks frontal attacks and prevents enemies from passing through. The skill can be cast again to thrust the shield forward, dealing damage and knocking enemies back. The energy barrier shatters after blocking attacks with impact a certain number of times.

Intervene

Unlocks at level 10

Dash forward a set distance (or directly to a ally's side if targeted). You then raise your shield to unleash an energy pulse that knocks back nearby enemies and grants a Shield to allies within range. Gain a brief Super Armor effect after dashing forward.

Current talent constellation

Branches are ordered by their in-game unlock level. Every node below belongs to the current tree; prerequisites and exclusive choices are shown by name.

01Greatsword: Core ArchetypeUnlocks at level 2 · 6 current talents

Exclusive choice: Crime / Reprieve

Crime

Maximum ranks: 1
Exclusive choice

Execute with a Greatsword no longer consumes Wither (but damage is slightly reduced) and extends the duration of Wither.

Bad Karma

Maximum ranks: 1

Requires: Crime

Wither applied by a Greatsword also inflicts a linked debuff. When Execute extends Wither's duration, additional linked debuffs are applied. Up to 3 linked debuffs can be applied, in order: slightly reduced Movement Speed; slightly increased Vulnerability; slight Health loss over time. When Wither is removed, all linked debuffs are removed as well.

Legacy

Maximum ranks: 1

Requires: Bad Karma

When enemies affected by Wither die, you recover a small amount of Health. The recovery amount increases based on the number of debuffs linked to the target's Wither state, and is further increased if the target is a player. This effect does not apply when equipped with a Polearm and Shield.

Reprieve

Maximum ranks: 1
Exclusive choice

Wither no longer explodes immediately when executed by a Greatsword; instead, it triggers an area explosion after a brief delay with increased damage.

Collective Punishment

Maximum ranks: 1

Requires: Reprieve

The area explosion from Wither executed by a Greatsword reapplies Wither to all affected enemies.

Auto Execution

Maximum ranks: 1

Requires: Collective Punishment

Wither applied by a Greatsword now automatically executes itself when its duration ends, and the Wither status can no longer be refreshed. However, the explosion from the automatic execution does not apply Wither to affected enemies.

02Polearm and Shield: Core ArchetypeUnlocks at level 2 · 5 current talents

Exclusive choice: Momentum Shift / Counter-Impact

Rising Morale

Maximum ranks: 1

Casting a Polearm and Shield skill (when the skill's key effect is triggered) increases the charge level of Charged Dash by 1 for a short duration.

Momentum Shift

Maximum ranks: 1
Exclusive choice

Requires: Rising Morale

Allows up to 2 dodges while raising the shield during Charged Dash (consumes Dodge Energy). Each dodge executed during this time increases the charge level of Charged Dash by 1.

Shield Wall Slam

Maximum ranks: 1

Requires: Momentum Shift

Dodging forward while raising the shield during Charged Dash grants Super Armor, increases the dash distance, and deals damage, while also executing enemies affected by Wither.

Counter-Impact

Maximum ranks: 1
Exclusive choice

Requires: Rising Morale

Casting a Polearm and Shield skill enhances the shield bash of the next Charged Dash. Upon hitting the first enemy, it triggers an energy explosion that damages nearby enemies.

Brute Force

Maximum ranks: 1

Requires: Counter-Impact

Enhances the explosion triggered by Counter-Impact's shield bash, knocking back other units near the primary target and applying a Slow effect to all enemies within the area for a set duration.

03Greatsword: Radiant Retribution EnhancementUnlocks at level 3 · 2 current talents

Long Range

Maximum ranks: 1

Radiant Retribution's displacement distance is increased.

Whiplash

Maximum ranks: 1

The final strike of Radiant Retribution can execute enemies affected by Wither.

04Polearm and Shield: Breaker Shield Bash EnhancementUnlocks at level 3 · 2 current talents

Off-Balance

Maximum ranks: 1

Attacks from Breaker Shield Bash apply a Slow effect.

Focus

Maximum ranks: 1

Requires: Off-Balance

Compresses the attack width of Breaker Shield Bash while greatly increasing its range, additionally applying an effect that reduces the enemy's dodge distance.

05Greatsword: Parry EnhancementUnlocks at level 4 · 2 current talents

Tactical Prep

Maximum ranks: 1

A successful parry greatly reduces this skill's remaining cooldown once.

Unstoppable

Maximum ranks: 1

Branched counterattacks after a successful parry grant Super Armor.

06Polearm and Shield: Rainbow Piercer EnhancementUnlocks at level 4 · 2 current talents

Crushing Force

Maximum ranks: 1

Hitting an enemy with Rainbow Piercer grants Super Armor for a set duration. This effect triggers only once per cast.

Fight to the Death

Maximum ranks: 1

Requires: Crushing Force

Rainbow Piercer can continuously push a small-sized unit (player or mob) forward. The pushed unit cannot use Breakaway, though the Energy cost of the skill increases while pushing. Units in a special state (such as Super Armor or Frozen) cannot be pushed.

07Knight: Weapon SpecializationUnlocks at level 5 · 3 current talents

Exclusive choice: Greatsword Specialization / Endless Flow / Polearm and Shield Specialization

Greatsword Specialization

Maximum ranks: 1
Exclusive choice

When wielding a Greatsword, you can equip one additional skill, but the Polearm and Shield has one skill slot disabled.

Endless Flow

Maximum ranks: 1
Exclusive choice

Increases Skill Cooldown Speed.

Polearm and Shield Specialization

Maximum ranks: 1
Exclusive choice

When wielding a Polearm and Shield, you can equip one additional skill, but the Greatsword has one skill slot disabled.

08Polearm and Shield: Javelin Thrust EnhancementUnlocks at level 5 · 2 current talents

Javelin: Heavy Kick

Maximum ranks: 1

The sweeping strike of Javelin Thrust is replaced with a heavy kick that knocks the enemy back a significant distance (allowing for camera adjustments during the animation to control the knockback direction). This effect only applies to small-sized units and players, and cannot affect units in a special state, such as Super Armor or Frozen.

Javelin: Stun

Maximum ranks: 1

Requires: Javelin: Heavy Kick

Enemies knocked back by the heavy kick are stunned briefly if they collide with a wall. If they collide with another enemy, both units are stunned.

09Greatsword: Breakthrough Charge EnhancementUnlocks at level 6 · 2 current talents

Dominance

Maximum ranks: 1

The sweeping attack from Breakthrough Charge's second-stage branch grants brief Super Armor.

Cataclysm

Maximum ranks: 1

The sweeping attack from Breakthrough Charge's second-stage branch can immediately execute enemies affected by Wither.

10Polearm and Shield: Spear Barrage EnhancementUnlocks at level 6 · 2 current talents

Endless Flow

Maximum ranks: 1

You can hold Spear Barrage to continuously consume Energy and increase the number of rapid thrusts.

Buildup

Maximum ranks: 1

Requires: Endless Flow

Every two rounds of rapid thrusts from Spear Barrage increases the charge level of Charged Dash.

11Greatsword: Withering Mark EnhancementUnlocks at level 7 · 2 current talents

Instant Wither

Maximum ranks: 1

Withering Mark can immediately execute enemies affected by Wither. (If the target is not inflicted with Wither, Wither will be applied first.)

Impalement

Maximum ranks: 1

Withering Mark can pass through enemies to hit more targets, and its knockback effect is enhanced.

12Polearm and Shield: Sacred Bulwark EnhancementUnlocks at level 7 · 2 current talents

Defensive Shift

Maximum ranks: 1

During Sacred Bulwark, you can move and slowly turn.

Unbreakable

Maximum ranks: 1

Sacred Bulwark drastically increases the durability of the energy barrier, allowing it to withstand attacks with higher impact.

13Knight: Martial Arts 2Unlocks at level 8 · 2 current talents

Seize Opportunity

Maximum ranks: 1

After casting any Greatsword skill, press Light Strike to branch into Pursuit.

Sacred Body

Maximum ranks: 1

Increases Magic Resistance.

14Knight: Martial Arts 1Unlocks at level 9 · 3 current talents

Lasting Judgment

Maximum ranks: 1

Greatly increases the duration for which the weapon remains fully charged with Judgment energy.

Momentum

Maximum ranks: 1

After Breakaway, the weapon is instantly fully charged with Judgment energy.

Righteous Creed

Maximum ranks: 1

A successful execution briefly increases Physical Damage.

15Greatsword: Thorn Guide EnhancementUnlocks at level 10 · 2 current talents

Joint Pierce

Maximum ranks: 1

Enemies pulled by Thorn Guide have reduced Movement Speed for a period of time.

Grappling Hook

Maximum ranks: 1

Thorn Guide can interact with the environment (e.g., ground, walls) to pull yourself toward them for rapid movement.

16Polearm and Shield: Intervene EnhancementUnlocks at level 10 · 3 current talents

Guardian

Maximum ranks: 1

The radius for Intervene to apply a Shield is increased.

Swift Vanguard

Maximum ranks: 1

Requires: Guardian

Intervene also grants an additional boost to the ally's Movement Speed.

Succor

Maximum ranks: 1

Requires: Swift Vanguard

Targeting an ally in a downed state with Intervene applies a Redemption Mark. While marked, the target cannot be executed and will automatically be revived after a set duration. The mark breaks upon sustaining a certain amount of impact.

Shared progression branches

These branches are available to every class and are kept separate from the class-specific constellation.

17Woodling ExpertUnlocks at level 10 · 3 current talents

Regular

Maximum ranks: 1

Woodling merchants will offer you a discount during matches.

Woodling Bane

Maximum ranks: 1

Greatly increases damage dealt to Returner Woodlings.

Swift Exit

Maximum ranks: 1

Allows you to learn the spawn location of the Smuggler Woodling and Soul Ferry in advance.

18Way of Gylden HuntUnlocks at level 12 · 4 current talents

Greed is Good

Maximum ranks: 1

Increases Gyldenblod gained.

Monster Hunter

Maximum ranks: 1

Increases damage dealt to monsters but reduces damage dealt to Gyldhunters.

Death Sense

Maximum ranks: 1

Allows you to sense the corpses of other Gyldhunters.

Gyldenmist Tolerance

Maximum ranks: 1

Increases resistance to the Gyldenmist, slowing the rate of Gyldening.

Unmodified class baseline

These are the repeated baseline attributes and resources before equipment and talents. They are not a level-growth table and do not include final combat modifiers.

Attack
100
Maximum Energy
100
Defense
50
Energy Recovery Speed
10.00
Maximum Health
618
Critical Damage
35.00%
Max Dodge
350
Dodge Recovery Speed
20.00
Max Stagger
120
Stagger Recovery Speed
5.00
Springhorn Charge
3

Recommended affixes

The game marks these affixes as recommendations for this class. Their order is preserved; final value still depends on the equipment, affix level, and build around them.

  1. 01Stoic
  2. 02Aegis
  3. 03Tenacious
  4. 04Bulwark
  5. 05Resilience
  6. 06Wrath
  7. 07Burst
  8. 08Smiting
  9. 09Valor
  10. 10Vitality

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