MHMistfall HunterField Guide
Sorcerer

Class database

Sorcerer

Sorcerers wield complex spells and gestures to unleash forces far more devastating than conventional arms. Staffs are their preferred weapon. Beyond their formidable offensive power, different schools of spells boast a variety of magical abilities that can shield allies or enhance their combat effectiveness. However, Sorcerers are less adept at hand-to-hand combat and should steer clear of close engagements.

1
weapon families
22
equippable skills
9
class talent branches
39
current talents

Official field tips

These are the class mechanics the game highlights before and during a hunt.

Sorcerer Technique

Fire Bolt, Thunderstrike, Meteor Charm, and Stardust Torrent can be cast with a short press. Short presses don't consume Energy and instead cast a weaker version of the skill.

Sorcerer Technique

As a Sorcerer, you must choose between the Stardust Magic and Elemental Magic schools, depending on your preferred playstyle.

Sorcerer Technique

When casting combo skills using Switch Major Spell/Switch Minor Spell+Major Spell Action/Minor Spell Action as a Sorcerer, you can release Switch Major Spell/Switch Minor Spell once chanting begins and only need to hold Major Spell Action/Minor Spell Action to continue casting.

Weapon disciplines and skills

These are the weapon families assigned to this class and the complete set of current skills that require each family.

Staff

22 equippable skills

Meteor Charm

Unlocks at level 1

Hold to chant, then launch a flying star toward the target direction. The star explodes upon contact, dealing Magic Damage.
If released before chanting completes, it recovers Energy and launches a weaker flying star toward the target direction, exploding upon contact and dealing reduced Magic Damage.

Fire Bolt

Unlocks at level 1

Hold to chant, then launch a fire bolt toward the target direction. The fire bolt explodes upon contact with a target or the ground, dealing Magic Damage and short-term burn damage.
If released before chanting completes, it recovers Energy and launches a weaker fire bolt toward the target direction, dealing reduced Magic Damage.
Fire Bolt has a relatively short maximum range.

Phantom Step

Unlocks at level 1

Hold to chant, then cast Phantom Step, increasing Movement Speed and silencing footsteps. During Phantom Step, falling does not cause damage or trigger stagger.

Windcraft

Unlocks at level 1

Cast Windcraft forward, dealing Magic Damage to enemies hit and knocking them back.

Thunderstorm Sigil

Unlocks at level 1

Hold to chant, then summon a Thunderstorm Sigil at the target location, triggering a thunderstorm after a short delay, dealing Magic Damage and stunning enemies.

Rockblast

Unlocks at level 1

Hold to chant, then gather rocks at the target location, which explode shortly and deal Magic Damage.

Deep Freeze

Unlocks at level 1

Unleash a wave of frost in a cone in front of you, dealing Magic Damage to enemies hit and reducing their Movement Speed for a period of time.

Star Shock

Unlocks at level 1

Expand a star ring outward, dealing Magic Damage to enemies hit and knocking them back.

Flameblade

Unlocks at level 2

Form a Flameblade in hand to attack forward, dealing Magic Damage to enemies within range and inflicting short-term burn damage over time.

Forbidden Gate

Unlocks at level 2

Hold to chant, then summon a Forbidden Gate at the target location, blocking all units that attempt to pass through it while it lasts.
The Forbidden Gate devours projectiles from enemies, while projectiles from allies are not blocked by the Forbidden Gate.
Forbidden Gate is a Construct.
Forbidden Gate is more durable in trio mode.

Crystal Icebolt

Unlocks at level 3

Summon 2 Crystal Icebolts to follow you for a period of time. While active, each time you are attacked by an enemy, one icebolt will automatically launch toward the assailant to deal Magic Damage. Once the follow duration ends, any remaining icebolts will automatically fire forward.

Thunderstrike

Unlocks at level 4

Hold to chant, then summon lightning at the target location, dealing Magic Damage.
If released before chanting completes, it recovers Energy and summons lightning with a short delay at the target location, dealing reduced Magic Damage.

Shadow Veil

Unlocks at level 4

Hold to chant, then cast Shadow Veil to enter Stealth for a period of time. Energy does not regenerate while in Stealth.

Meteor Impact

Unlocks at level 4

Hold to chant, then launch multiple meteors forward. The meteors knock up enemies on contact and deal Magic Damage.
The meteors shatter upon hitting enemies or obstacles.

Thunder Pierce

Unlocks at level 5

Hold to chant, then throw a thunder spear toward the target direction, dealing Magic Damage to enemies hit.
Thunder Pierce has a very long maximum range. If it fails to hit any enemy, it creates an electric field at its destination, dealing continuous Magic Damage to all nearby enemies and reducing their Movement Speed for a period of time. This Slow effect can stack up to 5 times.

Stardust Tempest

Unlocks at level 6

Hold to chant, then summon a Stardust Tempest at the target location, dealing Magic Damage to enemies and reducing their Movement Speed for a period of time.

Eye of Insight

Unlocks at level 7

Hold to chant, then scan all enemy players within a large area. Limited uses per match.

Stardust Torrent

Unlocks at level 7

Hold to chant. After chanting, hold to guide a Stardust Torrent toward the target direction, dealing Magic Damage. The Stardust Torrent becomes stronger as guiding continues.

Gravitational Vortex

Unlocks at level 8

Hold to chant, then summon a gravitational vortex at the target location. After a delay, the vortex pulls all enemies within range toward its center and deals Magic Damage.
If two or more enemies are pulled to the vortex's center, they will also be Stunned.

Arcane Armor

Unlocks at level 9

Hold to chant and gain Arcane Armor, increasing Physical Resistance. Enemies hitting the Arcane Armor will have their Movement Speed reduced.

Mistwalk

Unlocks at level 10

Enter Mist Mode where you are unaffected by anything except the Gyldenmist but have greatly reduced Movement Speed. Most actions, excluding Dodge, are prohibited while in Mist Mode.

Cryptic Ward

Unlocks at level 12

Use Cryptic Ward to block incoming damage. Successfully executing a Perfect Block will knock back and stun the attacker.

Innate actions and follow-ups

These named weapon actions are triggered by basic attacks, dodges, resources, or other effects. They are not additional skill-slot choices.

Elemental Affinity

When Elemental Magic hits an enemy, it adds 1 stack of Elemental Mark. When an enemy's Elemental Mark reaches 2 stacks, detonates all Elemental Marks on them, dealing Magic Damage.

Stardust Energy

Greatly increases Movement Speed while chanting.
Recover Energy whenever Stardust Magic hits enemies.

Current talent constellation

Branches are ordered by their in-game unlock level. Every node below belongs to the current tree; prerequisites and exclusive choices are shown by name.

01Supreme ArcaneUnlocks at level 2 · 6 current talents

Exclusive choice: Chant Guard / Masterful Technique

Stardust Arcana

Maximum ranks: 1

Requires: Chant Guard

Hold Fn to skip the chanting phase while consuming more Energy. This effect has a cooldown.

Chant Guard

Maximum ranks: 1
Exclusive choice

Increases Chanting Speed for Stardust spells. When chanting Stardust spells, the first attack received will not interrupt chanting (Stardust Torrent's casting phase also benefits from this effect). This effect has a cooldown.

Elemental Surge

Maximum ranks: 1

Requires: Elemental Arcana

After triggering Elemental Arcana, gain Surge for a period of time.
While Surge is active, casting elemental spells consumes Surge. If a spell that consumes Surge hits an enemy, it immediately triggers Elemental Arcana. This effect has a cooldown.

Elemental Arcana

Maximum ranks: 1

Requires: Masterful Technique

Elemental reactions are enhanced to trigger additional effects based on the element type that detonates the Elemental Mark.
Thunder: Fires a lightning chain at the nearest enemy, bouncing multiple times and dealing Magic Damage to enemies.
Fire: Continuously deals Magic Damage to enemies for a period of time.
Ice: Inflicts Frozen on enemies for a period of time.
Fire Bolt and Thunderstrike do not apply Elemental Marks to enemies when chanting is incomplete.

Masterful Technique

Maximum ranks: 1
Exclusive choice

Increase Movement Speed after casting an Elemental Magic.

Stardust Reversal

Maximum ranks: 1

Requires: Stardust Arcana

While Stardust Arcana is on cooldown, each skill cast reduces its remaining cooldown by a certain amount.

02Element: FireUnlocks at level 3 · 2 current talents

Summon Flameblade

Maximum ranks: 1

Flameblade deals a portion of damage as True DMG.

Rapid Flamestrike

Maximum ranks: 1

Fire Bolt deals partial True Damage.
Fire Bolt does not benefit from this effect when chanting is incomplete.

03Element: IceUnlocks at level 4 · 2 current talents

Deep Frost Embrace

Maximum ranks: 1

Reduces the base Energy cost of Deep Freeze.

Arcane Charge

Maximum ranks: 1

Reduces the base cooldown of Crystal Icebolt and increases its maximum duration.

04Stardust: QuenchUnlocks at level 5 · 4 current talents

No Escape

Maximum ranks: 1

Increases the damage area of Meteor Charm.
Meteor Charm does not benefit from this effect when chanting is incomplete.

Speed Seal Touch

Maximum ranks: 1

Star Shock knocks back enemies and reduces their Movement Speed.

Quagmire

Maximum ranks: 1

During Rockblast preparation, reduces the Movement Speed of all enemies within range.

Swift Strike

Maximum ranks: 1

Meteor Impact can now knock up enemy players in Super Armor state, but its base cooldown is increased.

05Element: LightningUnlocks at level 6 · 3 current talents

Furious Thunder

Maximum ranks: 1

Reduces the Movement Speed of enemies hit by Thunderstrike. This effect can stack up to 2 times.

Lightning Breath

Maximum ranks: 1

Each enemy hit by Thunderstorm Sigil reduces its remaining cooldown.

Thunder Roar

Maximum ranks: 1

Hitting an enemy with Thunder Pierce reduces the skill’s remaining cooldown time.

06Way of Discipline 1Unlocks at level 7 · 4 current talents

Unobstructed Passage

Maximum ranks: 1

Forbidden Gate no longer blocks allied units. Allied units passing through Forbidden Gate gain increased Movement Speed for a period of time.

Divine Speed

Maximum ranks: 1

Increase Movement Speed while Shadow Veil is active.

All-Seeing Insight

Maximum ranks: 1

Increases the maximum uses of Eye of Insight.

Hurricane

Maximum ranks: 1

Increases the knockback distance of Cryptic Cyclone.

07Stardust: IllusionUnlocks at level 8 · 3 current talents

Storm Impact

Maximum ranks: 1

Reduces the dodge distance of enemies hit by Stardust Tempest.

Unending Torrent

Maximum ranks: 1

Stardust Torrent can be guided into a stronger stage.

Memorization

Maximum ranks: 1

Increases the Chanting Speed of Gravitational Vortex.

08Handy TechniqueUnlocks at level 9 · 4 current talents

Survival Instinct

Maximum ranks: 1

When Energy is low, increases Energy Recovery Speed.

Flexible Casting

Maximum ranks: 1

Increases Movement Speed while chanting.

Vitality Chant

Maximum ranks: 1

Dodging does not interrupt chanting. This effect has a cooldown.

Ethereal

Maximum ranks: 1

Jumping does not interrupt chanting.

09Way of Discipline 2Unlocks at level 12 · 4 current talents

Exhilarated Stride

Maximum ranks: 1

Increases the Chanting Speed for Phantom Step while increasing its cooldown.

Enhanced Ward

Maximum ranks: 1

Reduces the base cooldown of Cryptic Ward.

Enhanced Shield

Maximum ranks: 1

Increases the duration of Arcane Armor.

Vitality Heal

Maximum ranks: 1

Restore Energy while Mistwalk is active.

Shared progression branches

These branches are available to every class and are kept separate from the class-specific constellation.

10Woodling ExpertUnlocks at level 10 · 3 current talents

Regular

Maximum ranks: 1

Woodling merchants will offer you a discount during matches.

Woodling Bane

Maximum ranks: 1

Greatly increases damage dealt to Returner Woodlings.

Swift Exit

Maximum ranks: 1

Allows you to learn the spawn location of the Smuggler Woodling and Soul Ferry in advance.

11Way of Gylden HuntUnlocks at level 12 · 4 current talents

Greed is Good

Maximum ranks: 1

Increases Gyldenblod gained.

Monster Hunter

Maximum ranks: 1

Increases damage dealt to monsters but reduces damage dealt to Gyldhunters.

Death Sense

Maximum ranks: 1

Allows you to sense the corpses of other Gyldhunters.

Gyldenmist Tolerance

Maximum ranks: 1

Increases resistance to the Gyldenmist, slowing the rate of Gyldening.

Unmodified class baseline

These are the repeated baseline attributes and resources before equipment and talents. They are not a level-growth table and do not include final combat modifiers.

Attack
100
Maximum Energy
100
Defense
50
Energy Recovery Speed
10.00
Maximum Health
618
Critical Damage
40.00%
Max Dodge
250
Dodge Recovery Speed
20.00
Max Stagger
120
Stagger Recovery Speed
5.00
Springhorn Charge
3

Recommended affixes

The game marks these affixes as recommendations for this class. Their order is preserved; final value still depends on the equipment, affix level, and build around them.

  1. 01Eloquence
  2. 02Seamless
  3. 03Vitality
  4. 04Elusive
  5. 05Swift
  6. 06Sky Piercer
  7. 07Fervid
  8. 08Ranged
  9. 09Valor
  10. 10Iron Helmet

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